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Rusty
23rd May 2006, 11:57 PM
http://boinc.berkeley.edu/logos/logo.boinc.240x80-01.jpg
Chess960 is a young innovative chess variant. In Chess960, just before the start of every game, the initial configuration of the chess pieces is determined randomly, that means that the king, the queen, the rook, the bishop and the knight are not necessarily placed on the same home squares as in classical chess. Since a few years there are World Championsships taking place in "Chess Classic Mainz" event in August every year. GM Peter Svidler is the current Champion.
In this project we try to combine Chess960 and the idea of distributed computing. With the BOINC software framework from the University of Berkeley exists a platform we want to use in this project to perform these computing intensive tasks. With it we want to give this chess variant some basics in theory of this game. We know the fascination of this chess variant is the incredible amount of variations. That will not change with this project but some guidelines seems to be useful in each starting position.

http://www.chess960athome.org/alpha/
Team Ninja Stats (http://www.chess960athome.org/alpha/team_display.php?teamid=166)

Productive state: alpha tests
Account creation: disabled
Workunit creation: disabled
Scheduler: enabled
XML stats: enabled

Rusty
1st June 2006, 09:59 AM
http://www.chess-960.org/english/index.html

Fireblade
1st June 2006, 07:15 PM
Hmmmnn... Tony (BigBen) might be interested in this one Rusty? He's a very keen (and a very good!) chess player :nod:

Hopefully he'll see the name and it'll pique his interest :thumbsup:

Rusty
1st June 2006, 11:40 PM
Thanks FB dude.. I posted about it first HERE (http://www.team-ninja.com/vbulletin/showthread.php?t=37906), and BB was amazed so I decided to create it own thread.

BigBen
2nd June 2006, 10:39 AM
pique his interest :thumbsup:

Interest indeed piqued :)

Rusty
28th July 2006, 02:22 AM
Hey BB
State: productive tests
Account creation: enabled
Workunit creation: enabled
Scheduler: enabled
XML stats: enabled


It's alive

BigBen
28th July 2006, 04:35 PM
:D

Rusty
28th July 2006, 10:54 PM
And Team Ninja has a Team.... Wink-Wink

BigBen
29th July 2006, 07:31 AM
and you think I did not notice :D

Rusty
29th July 2006, 08:58 AM
:wave: Tony and StoneGnome

BigBen
29th July 2006, 09:55 AM
and the StoneGnome is? :)

Fireblade
29th July 2006, 11:23 AM
and the StoneGnome is? :)

StoneGnome (http://www.team-ninja.com/vbulletin/member.php?u=2548) - as the long, long list of 'xxx of the day' under his forum posts verifies... = one of our most active and productive crunchers :cool:

Rusty
30th July 2006, 02:25 AM
What FB said.. :nod:

So how does it run? How long are work units?

wyles
1st August 2006, 03:13 PM
Being a nerdy chess player myself :p I'd be interested to know same also

Rusty
18th October 2006, 08:57 AM
The project added its 3000th game to its database on September 24, 2006

Rusty
4th September 2007, 02:29 AM
PROJECT IS DEAD.... :(

Rusty
2nd January 2010, 08:45 AM
http://www.indium.com/_images/0603/official_bump_height.gif


Seems like it has work
http://www.chess960athome.org/img/load.png



http://www.chess960athome.org/img/results.png


http://www.chess960athome.org/img/credits.png

BigBen
2nd January 2010, 09:11 AM
Hi,
Any more info other than `seems like it has work` lol :D

Regards
Tony

Razor_FX_II
2nd January 2010, 06:55 PM
Account creation is disabled for Chess960@Home at the moment. Please try again later.

I have been trying for over a year to create an account but it has been disabled the whole time.

http://www.chess960athome.org/alpha/create_account_form.php

Rusty
2nd January 2010, 08:16 PM
Well Tony... You have any account there.. Start crunching mate

wyles
10th January 2010, 02:41 PM
Did Tony just make a post???